Maurice "AECX" Henke
Twilight Princess Randomizer
The TPR started in early 2019 with Jacquaid when he created the very first and basic logic sheet.
No actual programming or implementation has been done until I eventually picked up the idea of a Twilight Princess Randomizer
and brought it together with the REL project from Paper Mario TTYD by PistonMiner and Zephiles.
The TPR is now the core project that pushes Twilight Princess REL development, especially libtp_rel.
Maurice or AECX
How do I Pronounce "AECX"?
eng. AyEx (aɪ ɛks)
Programming, software-engineering, reverse-engineering, server-administration, hardware (soldering, etc.)
Primarily: C/C++, C#, PHP
The Twilight Editor was my first advanced project for the Legend of Zelda: Twilight Princess.
It allows for modifying save-date and accounts for checksum correction.
Since the initial release in late 2017 it has received several updates, while the first 2 major versions were written in C#,
the latest iteration is a C++ project.
I still recommend the C# version for windows users since it features a graphical user interface, for research and programming purposes you should
use the latest (C++ based) version.